out now
Slime Knight: Gunners.
a knight finds a gun. fluid platforming, endless shooting, an upgrade table for when you inevitably get cornered. made at GLG Gaming Camp.
a tiny studio making slime-shaped platformers and whatever we make in a weekend jam. nobody here can spell "knives" either.
we're a tiny studio that makes slime-shaped platformers, shooters, and whatever comes out of a weekend jam. no publisher, no plan, mostly vibes.
everything we ship starts as a bad idea nobody talked us out of in time. it usually works out. usually.
four games, three of them finished, all of them on itch.
out now
a knight finds a gun. fluid platforming, endless shooting, an upgrade table for when you inevitably get cornered. made at GLG Gaming Camp.
out now
a bouncy hero with no hands or arms, stuck in a suit of armor, bunny-hopping through handcrafted trap-filled levels. there's a 10 Coin Coin.
out now — free
made in 3 hours. don't overthink it, we didn't either.
a full rebuild of Gunners from the ground up. more gun, hopefully less jank. ask us again in six months.
Gunners Rewritten is officially a bigger job than we thought. rebuilding the whole gun system from scratch. it's fine. everything's fine.
pushed an update to Slime Knight. still no hands, still no arms, still bouncing.
made ping in 3 hours because someone said we couldn't. we could.
"it only crashes on tuesdays now."